Bugfix! #1


Hello!

As per usual, there's no new content in this update, only a single bugfix.

- Fixed an issue where losing either Eda or Morton in the hallway resulted in an automatic gameover the next hour

That was a pretty major bug with a very simple fix, I'm not sure how that one made it through.
And here I thought I had finally managed a release without any major bugs.
But no, not this time. Maybe next time...

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I found a bug (or I'm just doing something wrong). When I blink to stop making the lights flicker it doesn't work. I tried doing it for 10 seconds and it didn't work. I love the game tho <3

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Apologies for the delayed response.
I tend to go radio silent at times, but I do try to eventually reply to things.

I'm sure you've moved on to other things by now, but I'll address this anyway.
It's possible you've found a bug, but I have to remind you that the door has to be closed in order for it to work.
If the door is closed and the light is flickering, it shouldn't take more than a few seconds to stop the flicker.

Hey there! I found a small bug: I pressed Esc while the dialogue was happening. I couldn't interact with anything more than the "Controls" option. 

The game is pretty cool, I really like it. Keep up the good work!!

anyone else getting the demon spinning in the corner of the hall when it leaves at 1am?

SpIiIiIiIiIIIIiiiIn

thanks because that happened to me when i got the game 

and was wondering what was happening